
Same goes for the upper side bridge, that small angle variance makes the difference between it breaking and not. Notice the angle of the road piece for the pellet bounce, sometimes using weird angles saves money. This is the first hard level to optimize… getting the precise bounces for a convoy is quite tough. Inner ramp instead of using a bridge, I’ll use this “trick” quite a bit, saves a lot of money. I tried not to use them too frequently because it feels cheap, and also, they’re unreliable at best. ON the left side of the level you will need to use the various anchor. They all worked as of 15th of November 2019.Typical under support structures you can do in the Bridge Constructor series, although here it doesn’t work quite the same as in other entries in the franchise, but they still work well enough… however they are VERY unstable and wobbly. 'Timing is everything' is the tenth level in Chapter 4 of Bridge Constructor Portal. so it cannot validate.Īs they require destroying or invalidations and can be easily done in any level. Just place 10 portals in walls/acid/etc. 10 times tried to start a test run with an uncorrectly placed portal. 50 test vehicles destroyed in "Portal Proficiency"

Destroy one vehicle in "Portal Proficiency"

First job for the Condolence Letter Delivery Fleet provided. These solutions should also unlock all of the new achievements except these three: Dont let the first half dozen levels fool you though, as the remaining 20+ test chambers are going to test your frustration limits. Hopefully they either help you straight up or at least gives you ideas how to approach the level differently. Some of them barely makes it (like bridge starts to break, almost hits laser, gets shot by turret etc.) and some most likely contain way too many supports and what not but I didn't really care enough to trim them as no budget or stress limits. This guide is just screenshot collection of my solutions that all worked for convoy runs.
